Kevin Muszynski has extensive experience in photo, film, electronic media, and games. As a media artist he uses software such as Maya, 3DS Max, Zbrush, After Effects, and Photoshop to create art assets for games such as Tempus Fugit and Blood VS Iron. He has also worked on art installations (Corpus Callosum) at UIC and freelance graphics for Lucky Strike Lanes, Chicago. As a web designer, Kevin built a site for a retailer of hand-made jewelry as well as his personal portfolio site.

His goal is to create the highest quality art using the latest software available and to uphold a level of excellence consistently exceeding his employer’s expectations. In addition he is an advocate for “green” practices and has engineered and built his own fully electric moped for inner city commuting, further demonstrating his ability to problem solve and create.
